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A Day in the Life of a Production Assistant and Production Coordinator (Animation & VFX)

Updated: Aug 6

Most people trying to break into animation and VFX apply straight for Coordinator roles. Almost nobody starts there. This is a day in the life of a production coordinator alongside a day in the life of a PA, built from what working production professionals told our students in Mayhem's industry guest Q&As.



Two jobs, two rhythms, one ladder


In most studios the route runs Production Assistant, then Coordinator, then Manager, then Producer. Starting as a PA or a runner is completely normal. People with film degrees do it. People with independent credits do it.


The two roles look similar from outside and feel nothing alike from inside. A PA keeps the information moving. A coordinator decides what that information means and acts on it. That single difference is why some people move up in months and others stay put.


Everything here comes from production professionals currently working at major animation and VFX studios, speaking to our students in Mayhem's industry guest Q&A sessions. The detail is theirs. Names, studios and shows are left out so we can share the honest version.


How to read this. Read the PA day and ask whether you would enjoy it, because that is the job you will actually be hired into. Then read the Coordinator day and notice how much of it is judgment rather than admin. That is what you are training toward.

One note on language. Studios use different names for the same things. What one calls a morning brief, another calls a rundown or a daily note. The work is the same everywhere.



The Production Assistant


The job you will actually be hired into first. Unglamorous on paper, and the fastest education in the industry if you pay attention.



First thing: client email, before anything else

Check what arrived from the client overnight and get any material ingested. Scans, plates, reference. A ticket goes to the data team, the files land in the right place in the right format.


This is first for a reason. Artists cannot start some shots at all until that material exists on the server.



Early morning: get overnight feedback into the system

On a show with daily client feedback, every note has to be downloaded and imported into Flow Production Tracking (ShotGrid) against the correct shot. Wrong shot, wrong artist, wasted day.


Also high priority. Nobody can action a note they cannot see.



Before the meeting: pull together the morning brief

Who is absent today. What the client sent. Which emails matter. The PA reads through everything and flags what the producer and the leads, who are buried, will otherwise miss.


One PA described the role as being a human reminder, there to make sure nothing falls through the gaps in the day to day.


Morning: production meeting, then the admin that holds it together

- Calendars and booking

- Onboarding new crew onto the show

- Mailing lists and email aliases, so people receive what they are supposed to receive

- Chasing whether a package that was promised has actually landed


It reads as small. It is not. Someone added to the wrong alias misses three weeks of notes before anyone notices.



Through the day: sit in on reviews, even when you are not needed

The strongest advice from PAs who moved up quickly: do not treat dailies as someone else's meeting. Sit in. Have it running while you work if that is all you can manage.


You absorb what each department does, what the vocabulary means, and where files go next. One coordinator learned the pipeline largely by noticing which file types arrived from which department, and where they were sent afterward.


All day: reacting, constantly

The shape of the day changes as it goes. A package lands early, a note comes in that reorders the morning, a shot gets pulled. You reprioritize and carry on.


This is the real adjustment for people arriving from work with a fixed daily routine. It is not about longer hours, it is about the order of things moving underneath you.


A PA at a major VFX studio said the hardest part was learning to stop asking permission for everything. If you are ninety percent sure you are right, do it. Checking in on every small decision slows the whole show down, and it was the habit that took longest to break.


The Production Coordinator


Usually one to two years later. Same building, same show, a completely different job.


First thing: targets, then who has not submitted

Emails first, then open the targets page. What is due today and this week, and what has actually been submitted against it. Then go and find the people who have not submitted.


One coordinator summed the whole job up like this: your job is to own the present. If today is in a good place and the week is in a good place, the show stays on track. Other people are paid to look further out.


Morning: production and supervisor catch-up

A short session to flag anything that could slip and anything turning into a roadblock. High priority deliverables get a status each. Trailer shots, anything on a hard date, anything the client is waiting on.



Morning: check in with your artists

Going through the day's work with your team, either on a call or at their desks depending on how the studio runs. Some places formalize this and call them rounds. Others keep it loose. Either way it is the moment an artist can raise something that is worrying them.


The real skill is not reading out a schedule. It is asking how someone feels about their workload, and being able to tell when the answer is not the whole answer.


One coordinator described being handed twelve experienced artists overnight with no handover, and having to say "here is your work for the day" the next morning. Nerve wracking, and completely survivable.


Middle of the day: dailies, and it is not note taking

Running dailies well means doing four things at once:


- Playlists ready, in an order that makes sense

- Notes captured, with annotations grabbed and attached

- Frame ranges recorded, because "lift the arm" on a two hundred frame shot is not a note

- Tasks updated live in Flow Production Tracking (ShotGrid) rather than rebuilt afterward


You also keep time. Telling a supervisor "five minutes left and twenty versions to go" is part of the job. So is asking whether they really want all those notes actioned when the target is tomorrow.


After dailies: digest, chase, re-plan

What changed. What needs chasing. What another department now needs from yours. The schedule gets updated to match reality, and everyone gets told what they are doing.


Coordinator notes go against each task. Logging the date a note was received means that a week later you can see which shots have gone quiet, and go and check on that artist before it becomes a problem.



Ongoing: keeping the tracking honest

The tracker is only useful if it matches what people are actually doing. Making sure the right person is on the right task, with dates that reflect reality, is the coordinator's responsibility and it is constant.


Most coordinators run more than one system at once:


- Flow Production Tracking (ShotGrid) for statuses, tasks, progress and the reports that come off it

- Spreadsheets for overviews that are easier for artists to read, and for anything the main system does not handle neatly

- Internal trackers for things like scans from set, or what has been turned over and what is still in bidding


One coordinator on a show of around nine hundred shots described keeping three systems moving all day, every day, split across several vendors.



Through the day: deliveries and turnovers

Work has to leave your department as reliably as it arrives. Getting material out to the next department or to a vendor, checking they have everything they need to start, and confirming what has landed.


Animation sits in the middle of the pipeline, so a coordinator there is watching what is coming in and what has to go out, not just what is happening in front of them.



Afternoon: triage, and the meetings nobody scheduled

A problem sequence. A technical question that needs three people in a room. A second dailies depending on the department.


One coordinator described the afternoon as a running calculation of how long something can be put off before it has to be dealt with. If something is on fire, that comes first and everything else waits.


End of day: reporting up

Senior production is not reading every note you wrote. Part of the job is turning all that detail into something short and usable for the people above you.


What that looks like varies a lot by studio. Common versions:


- A quick check-in with your production manager or producer, morning or end of day

- A weekly report with the numbers, what shipped, what is outstanding, where the risk sits

- A written summary after your check-ins, sometimes exported straight out of the tracker

- Flagging something in the moment when it cannot wait for a scheduled update


The format is not the point. What matters is that you are the one deciding what is worth passing on, and what can be handled without troubling anyone.



Weekly: targets, internal and client

Weekly target meetings with supervisors and leads so everyone agrees where things should be sitting. Internal targets are set earlier than the client dates deliberately, so there is room to absorb a problem before it becomes the client's problem.




Production assistant vs production coordinator: what actually changes


The tasks change less than people expect. What changes is who decides what the information means.


As a PA

As a coordinator

A shot is dropped. You pass on the email.

A shot is dropped. You work out what it does to the schedule, who is now free, and what moves into the gap.

You build the foundations. Ingest, calendars, onboarding, the morning brief.

You are in the creative process daily, running sessions with supervisors and talking to artists constantly.

You keep the tracker fed with what you are told.

You are accountable for whether the tracker reflects reality, and for the schedule people plan around.

You do your job well and that is enough.

You are responsible for whether a team of artists is coping, including the ones who will not say they are not.

Mistakes are mostly reversible. A typo, a mis-booked room.

Your read on a situation shapes what everyone downstream plans around.



The part a job description can't capture


Three things working coordinators keep telling our students, none of which appear on any listing.


You develop a sense for it: Experienced coordinators feel a show tipping before anything is officially late. The messages start arriving differently. You read a note and already know how it will be misread, and how a five minute fix becomes a two day discussion.

Silence is the real mistake: Not the wrong note or the wrong recipient. The biggest error new people make is going quiet when they are overwhelmed, because they do not want to look like they cannot cope. As one producer put it: if you do not tell us, we will assume you are fine and give you more.

People before the work: A coordinator on a difficult, under-crewed show found that genuinely protecting the team's wellbeing produced the smoothest delivery he had worked on. It surprised him. It is the lesson he now passes on to everyone.


Nobody expects you to arrive as a coordinator


They expect you to arrive as a PA who understands what the coordinator is doing, and why. That person gets hired, and then gets promoted quickly, because they are already reading the show instead of only processing it.


That understanding is the part you can build before anyone hires you. How work is tracked and scheduled. How reviews and deliveries move. What happens downstream when something slips. How to talk to an artist so they tell you the truth about their workload.


Mayhem's VFX & Animation Production Coordinator Course is seven weeks, part-time and online. You train in the workflows the job runs on, with hands-on time in Flow Production Tracking (ShotGrid) and live Q&As with coordinators and producers at major studios. Two intakes a year, ten students per class.



Everything here came from Mayhem's industry guest Q&A sessions with our students. Names, studios and productions are left out so our guests can speak freely.


Applying soon? Our free CV template, cover letter template and 7-point application checklist are here.


Mayhem Production Management | VFX & Animation Production Coordinator Course
Mayhem Production Management | VFX & Animation Production Coordinator Course

Gain the production skills needed to be job-ready!  


Mayhem Production Management offers industry-relevant production manager training, equipping you with practical skills in industry standard tools like Flow Production Tracking and spreadsheets. You will be prepared for studio roles, such as VFX and animation production coordinator and assistant positions.

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